Cinema 4D TopMod3D Indigo Renderer - 3D Math Art
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And after that big comment I left, I looked yet again, and was surprised by yet something else. 0.o The seams that I thought were high polished metal and giving of reflections....are actually not there at all and you can see right through to the object surfaces underneath. I wonder that else I might notice if I look even further! ^.^
Oh you are just absolutely /gorgeous/, aren't you?! I'm seriously drooling over here. I've never gotten as much into being able to model things, mostly dabbled at it, but I have taken some classes in 3D modeling and have a fair idea of the processes, techniques and frustrations that happen with construction, lighting and texturing, and developed a *sheepish grin* some times very critical eye regarding 3D works. Though my friends tell me I apparently have a keep eye to detail in general, even if I might not always know the words to describe what I'm seeing.
I can step back and enjoy a movie or a game just fine, fortunately I'm one of those people who is pretty good at separating myself from the critic and just enjoying something for what it is, but one of my biggest pet peeves especially concerning HD 3D (and I see this all of the time from well known visual companies even) is hyper realistic textures. Especially on clothing. Where you have that character that is standing several feet away from you, and that fabric texture on his clothing is so bold even at that distance that he should be standing right next to you.
And that is what brings me to what made me the most pleased with this image, and elated at what texture artists and modeling software can do. When I first looked at the image, beyond the very clearly grip textured metal, I only saw smooth metal, much like the gold layer on the object on the left. It was beautiful even upon first glace. But I received my real delight when I looked again at the top left hand side of the object on the left...and then noticed, even in the small view of the image, that there was this barely appreciable ring pattern, almost like a thumbprint. I looked again, and sure enough, it was there. It was there, but just like a /real/ object, you would miss it if you didn't take the time to look closer. And that right there is what I consider to be beautiful in the realm of HD textures. Not all viewers will see it, or take the time to see it, but for the eye that is curious, and keen to detail, it is not /forced/ upon us, but is there to give us a little something /more/ for having taken that extra moment to pause and look again. And after I noticed that fine, but undeniable texture, I looked again to the object on the right, and was again surprised to see that part of what I had taken for metal was in fact, frosted glass!
I've been interested in the ups and downs and where three dimensional art would take us in the future ever since I was a kid when the first 3D graphics started appearing in movies and video games, and seeing this piece, that is both what some would consider a simple object compared to say, a car, and yet is layers of complex, filled me with exhilaration like a kid finding a toy that leaves them in utter awe as it sits there on it's shelf.
To you I applaud for this amazing example of how far we have come in our understanding and ability with creating the world in virtual space.
Why doesn't this thing have a DD yet?
I wish DA had an edit button. For any reading, that 'appreciable ring pattern' should be 'perceivable ring pattern'. Darn spell check not knowing what word I'm trying to type out.....
Very nice, great materials!
jolie rendu ..
excellent , the metal texture is great (on left )
how time for your render , i test indigo and it's longer